Scott Gelber digitally illustrates New York Times editorial with flair

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It’s rare that we have cause to feature a single illustration project on the site, but Scott Gelber’s recent work for The New York Times is quite an unusual case. The Texas-based digital artist seriously impressed us this week with his illustration for an editorial that questioned whether or not video games could be considered art. It’s an issue that’s cropping up increasingly online, and one which undoubtedly requires a careful touch to illustrate. Scott’s solution camouflaged various computer game characters within famous paintings – the one that was finally used is, I believe, a character from Assassin’s Creed – compositing sketches of numerous high-profile characters in works like the Mona Lisa, Judith Slaying Holofernes and Manet’s Le Déjeuner sur l’Herbe. Pretty good work fro a guy who usually specialises in GIFs. More of this please Scott.

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